Getting Started
A 10-minute walk through everything you need to be running Game Point Math with a real class. Skim the headers if you only have a few minutes.
1Make your account
Go to gamepointmath.com and pick the Teacher path. You can sign up with Google in two clicks or with email + password. Either way is fine.
You'll be asked to agree to the Terms of Service. Read the four checkboxes β the gist is: you have authority to use this with your students, you'll have them pick gamertags (not real names), and any student real names you keep stay on your device.
Pick a gamertag (yours, the teacher one). This is your public handle. Other teachers can find you by it if they want to share worksheets.
2Add your classes
From My Account, add a class for each section you
teach (e.g., "Period 3 Algebra II"). Each class gets an auto-
generated six-character code like BERM42. You'll find
the code on each class's panel on the dashboard.
3Get students in
Tell students to go to gamepointmath.com/join-class.html.
They type two things:
- A gamertag they pick (a nickname, not their real name)
- The class code you gave them
They'll land on a "waiting for approval" screen. Open your dashboard, click MANAGE ROSTER on the class, and approve each student. Once approved, their page flips and they can join your games.
4Add private names (optional)
On the roster page, next to each gamertag is a "private name"
field. If you want to see "Sarah K" instead of squinting at
BallerMike22, type the real name there.
That field lives only on the device you're using. We don't see it. We don't store it. It survives a browser refresh on the same computer; it does not follow you to another laptop. If you want a backup, use the Download name list button to save a JSON file, then Load name list on your other device.
5Pick the topics your class will see
Go to My Topics. Switch to All Topics to browse the full library (100+ topics across Foundations, 6thβ8th grade, Algebra 1, Algebra 2, and Geometry). Check the ones you want; toggle L1 / L2 / L3 to control which difficulty levels are active.
You can do this per-class. Tap a class chip at the top of My Topics to scope the picks to just that class.
6Run your first class game
From your dashboard, click π Start Class Game. Pick a game (start with Fairway or MATHO; they're the easiest entry points), pick the class, confirm the topics. You'll get a six-character game code.
Students who are approved on your roster can drop into the game by typing the game code on their "you're in" screen. Their leaderboard appears live on your projector.
7Build a worksheet (optional, recommended)
From the Worksheet Builder tab, pick the topics and difficulty mix you want. The questions come from the same verified bank the games use. Hit Generate, then Download PDF. You'll have a print-ready worksheet (with optional answer key) inside of a minute.
8Good to know: help is built into every question
Your students aren't on their own. Nearly every question has a step-by-step walkthrough, and a wrong answer shows the correct one plus a note on the likely mistake ("looks like you added instead of multiplied"). Thousands of questions also draw a diagram, and a π‘ Hint button reveals the solution one step at a time.
YOU'RE READY
That's the whole loop. If you want a tour of features that go beyond the basics β the worksheet builder's deeper tricks, bundles, the Most Missed review, per-student analytics β read The Playbook next.
Questions, bug reports, requests: contact@gamepointmath.com.